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Written on: 19. 01. 2009 [22:38]
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ewurtzel
Eli Wurtzel
Sandcastle Rocker
Topic creator
registered since: 15.01.2009
Posts: 1
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Hi all, I'm trying to re create the ancient city of jerusalem, nad I'm having problems with the walls.
Anyone have any ideas / pointers on how to write a script (or rule) to generate walls instead of roads with the "create street shapes" button?
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Written on: 21. 01. 2009 [17:56]
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pwrslv_Inc.
Andreas Ulmer
City Master
registered since: 14.10.2008
Posts: 154
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Hi
You might consider setting sidewalk widths of street segements (future walls) to zero to avoid sidewalks. Then, create street shapes just like you would do when creating streets.
Once the street shapes are there, write rules for Street and Crossing (and Sidewalks and CrossingSidewalks in case there are any). Use extrude() to create a high wall on the street shape, and refine your rules in order to model the walls how you want them to look.
You do models | We rule 'em
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